Bug fixes
Dachs Hunter Demo » Devlog





Patch notes:
- We have removed decimal numbers when showing damage.
- We added a feedback and bug report button to the main menu.
- We improved the button to change language that you couldn't see properly.
- We've added a flash effect when damaging monsters.
- Improved the mini-boss summon animation.
- Hints with the game controls now appear when entering the training area in the portal room.
- Changed the color of poison element damage so it doesn't conflict with the healing color.
- Added a bones counter to appear during the gameplay.
- Added SFX when purchasing an upgrade in the portal room.
- Enabled the ability to toggle auto-casting and auto-aim on the portal room.
- We've made a small improvement to the spell autocasting system.
- Fixed bug that let UI buttons to be clicked multiple times without receiving response.
- Changed the minigame entrance to make it easier for players to find them during the demo only.
Dachs Hunter Demo
Status | In development |
Author | HFBros |
Genre | Survival, Action |
Tags | 2D, Dogs, Pixel Art, Roguelike, Roguelite, Singleplayer, Survivor-like, Top-Down, Wizards |
Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Polish, Portuguese (Portugal), Portuguese (Brazil), Russian, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Configurable controls |